Garment Grids¶
All 64 Garment Grids, in Jegged's order, which keeps similar grids together: stat grids first, then elemental, status, defensive, healing and the rest.
- Equipped is what the grid gives just by wearing it.
- Gates light up when you change Dressphere through them in battle, and the bonus lasts for the rest of the fight. The colour is the gate's colour on the grid.
- Creature is what the grid gives a creature instead. Creatures don't use gates, so this is all they get from the grid.
- Chapter is when you can first get it. Some are missable; the walkthrough flags the Chapter 1 ones.
| Grid | Equipped | Gates | Creature | Chapter | Where |
|---|---|---|---|---|---|
| First Steps | — | — | Can use Cure. | Chapter 1 | Luca: received during the opening battle against Logos and Ormi. |
| Vanguard | Strength, Magic 5 | Yellow: Strength 5 Red: Magic 5 Blue: Strength 5 Green: Magic 5 |
Can use Armor Break if Attack is available. | Any chapter | Celsius: watch Shinra’s tutorial on Garment Grids. |
| Bum Rush | Strength, Magic 10 | Yellow: Strength 10 Red: Magic 10 Blue: Strength 10 Green: Magic 10 |
Can use Assault. | Chapter 2 | Celsius: awarded once you collect three Syndicate uniforms and finish “Strip Search.” |
| Undying Storm | Strength, Magic 15 | Yellow: Strength 15 Red: Magic 15 Blue: Strength 15 Green: Magic 15 |
Can use Sparkler. | Chapter 3 | Mi’ihen Highroad: destroy seven or more Machina during Machina Mayhem. |
| Flash of Steel | Strength, Magic 20 | Yellow: Strength 20 Red: Magic 20 Blue: Strength 20 Green: Magic 20 |
Can use Eject if Attack is available. | Chapter 5 | Calm Lands: with Episode Complete and Argent, Inc. at publicity level 5, trade 200,000 credits for the “????” reward. |
| Protection Halo | Defense, Magic Defense 5 | Yellow: Defense 5 Red: Magic Def. 5 Blue: Defense 5 Green: Magic Def. 5 |
Can use Esuna. | Chapter 1 | Besaid Cave: defeat Flame Dragon to finish Where’s Wakka? |
| Hour of Need | Defense, Magic Defense 10 | Yellow: Defense 10 Red: Magic Def. 10 Blue: Defense 10 Green: Magic Def. 10 |
Can use No Fear. | Chapter 2 | Bikanel Desert: defeat Logos at the Oasis during Water We Doing Here? |
| Unwavering Guard | Defense, Magic Defense 15 | Yellow: Defense 15 Red: Magic Def. 15 Blue: Defense 15 Green: Magic Def. 15 |
Can use Curaga. | Chapter 3 | Djose Temple: defeat Ixion to finish No Way, Djose! |
| Valiant Lustre | Defense, Magic Defense 20 | Yellow: Defense 20 Red: Magic Def. 20 Blue: Defense 20 Green: Magic Def. 20 |
Can use Moogle Cureja. | Chapter 5 | Thunder Plains: defeat Humbaba during A Fallen Genius? |
| Highroad Winds | First Strike | Green: Slowproof Red: Stopproof Yellow: Use Haste Green: SOS Haste |
First Strike effect. Can use Hayate. | Chapters 2, 3 or 5 | Calm Lands Ruins: complete Clean Sweep. |
| Mounted Assault | First Strike | Green: Slowproof Red: Stopproof Yellow: Use Hastega Green: Auto-Haste |
First Strike effect. Can use Unhinge if Attack is available. | Chapters 2, 3 or 5 | Calm Lands Ruins: a chance reward when a dispatched chocobo with less than full Heart comes back with no items. Timid chocobos sent to the Calm Lands or Djose have the best chance. |
| Heart of Flame | Fire Eater, Use Fire | Yellow: Firestrike Green: Use Fira Green: Use Firaga |
Fire Eater effect. Can use Flametongue if Attack is available. | Chapter 1 | Mushroom Rock Road: complete Foggy Fiend Frenzy. |
| Ice Queen | Ice Eater, Use Blizzard | Yellow: Icestrike Green: Use Blizzara Green: Use Blizzaga |
Ice Eater effect. Can use Ice Brand if Attack is available. | Chapters 1 or 2 | Macalania Woods: complete Follow That O’aka! |
| Thunder Spawn | Lit. Eater, Use Thunder | Yellow: Lit. Strike Green: Use Thundara Green: Use Thundaga |
Lightning Eater effect. Can use Thunder Blade if Attack is available. | Chapters 1, 2 or 5 | Luca: in a chest at the end of Dock 5. It is harder to spot in Chapter 5. |
| Menace of the Deep | Water Eater, Use Water | Yellow: Waterstrike Green: Use Watera Green: Use Waterga |
Water Eater effect. Can use Liquid Steel if Attack is available. | Chapter 1 | Kilika Island: use the passwords correctly and fight no guards during Awesome Sphere Heist! |
| Downtrodder | Gravity Eater | Green: Gravitystrike Red: Use Demi Green: Double HP |
Gravity Eater effect. Can use Demi Sword if Attack is available. | Chapters 2, 3 or 5 | Bevelle Underground: in the Labyrinth, take the right junction at the first crossroad and cross the gap to a chest. |
| Sacred Beast | Holy Eater | Green: Holystrike Red: Use Holy |
Holy Eater effect. Can use Excalibur if Attack is available. | Chapter 5 | Mt. Gagazet: earn Episode Complete. This requires advising Lian and Ayde in the Thunder Plains in Chapter 3 and fighting Garik in Chapter 3. |
| Tetra Master | Tetrastrike | Green: Fire Eater Red: Ice Eater Yellow: Lightning Eater Blue: Water Eater |
Tetrastrike effect. | Chapters 3 or 5 | Cavern of the Stolen Fayth: rescue all fifteen people and defeat Yojimbo during Tourist Trap. |
| Restless Sleep | Use Sleep & Bio | Green: Sleepproof Green: Sleeptouch Yellow: Poisonproof Yellow: Poisontouch |
Sleepproof effect. Can use Sleep. | Chapter 1 | Youth League Headquarters: after Foggy Fiend Frenzy on Mushroom Rock Road, drop down the narrow eastern path to a chest. |
| Still of Night | Use Silence & Blind | Green: Silenceproof Green: Silencetouch Yellow: Darkproof Yellow: Darktouch |
Silenceproof effect. Can use Silence. | Chapter 1 | Bikanel Desert: collect the Letter of Introduction at Djose Temple, then complete Can You Dig It? |
| Mortal Coil | Itchproof | Green: Curseproof Red: Stoneproof Yellow: Stonetouch Blue: Use Break |
Stoneproof effect. Can use Break. | Chapters 2, 3 or 5 | Besaid Island: score 1150 or better at Gunner’s Gauntlet. |
| Raging Giant | Use Confuse | Green: Confuseprf. Green: Confusetouch Yellow: Berserkprf. Yellow: Berserktouch |
Confuseproof effect. Can use Confuse. | Chapters 1, 2, 3 or 5 | Besaid Cave: in a chest past the second door, opened with the second set of ciphers. Requires the Besaid Key. |
| Bitter Farewell | Use Death & Doom | Green: Deathproof Green: Deathtouch Yellow: Doomproof Yellow: Doomtouch |
Deathproof effect. Can use Death. | Chapter 2 | Macalania Woods: after Track Down the Troupe, speak to the Hypello by the southern entrance. |
| Selene Guard | SOS Shell, Use Shell | Red: Auto-Shell | SOS Shell effect. Can use Shell. | Chapter 2 | Mi’ihen Highroad: during Cuckoo for Chocobos!, reach the destination in time and defeat the Chocobo Eater. |
| Helios Guard | SOS Protect, Use Protect | Red: Auto-Protect | SOS Protect effect. Can use Protect. | Chapter 1 | Moonflow: complete Shave the Hypello without losing any luggage. |
| Shining Mirror | Piercing Magic, Use Reflect | Red: Auto-Reflect | Piercing Magic effect. Can use Reflect. | Chapter 2 | Mushroom Rock Road: having given the Awesome Sphere to New Yevon, defeat Elma during “Who Needs an Invitation?” |
| Covetous | — | Blue: Use Drain Red: Use Osmose |
Can use Absorb. | Chapter 2 | Luca: agree to be interviewed by Shelinda. |
| Disaster in Bloom | — | Green: Sleeptouch Red: Silencetouch Yellow: Darktouch Blue: Poisontouch Red: Stonetouch |
Poison/Sleep Atk effect. Can use Envenom if Attack is available. | Chapter 5 | Calm Lands: with Episode Complete and Open Air, Inc. at publicity level 5, trade 200,000 credits for the “????” reward. |
| Scourgebane | — | Green: SLP/PSN Prf. Red: SIL/DRK Prf. Yellow: CON/BER Prf. Blue: CUR/ITC Prf. |
Health Preserver effect. Can use Clean Slate. | Chapter 5 | Bevelle: earn Episode Complete by speaking to Maroda. Via Infinito is not required. |
| Healing Wind | Use Cure | Blue: Use Cura Blue: Use Curaga |
Can use Cura. | Chapter 1 | Luca: complete Behind the Scenes. |
| Heart Reborn | Use Life & Cure | Blue: Use Cura Blue: Use Curaga |
Can use Life. | Chapter 1 | Zanarkand Ruins: during Claim the Treasure Sphere, answer “Is that you, Isaaru?” when asked the meaning of life. |
| Healing Light | Use Cure | Red: Use Cura Green: Use Life Yellow: Use Curaga Red: Use Full-Cure |
Can use Full-Cure. | Chapter 2 | Chateau Leblanc: defeat the Leblanc Syndicate at the end of “Faking and Entering.” |
| Immortal Soul | Use Life & Cure | Green: Use Cura Yellow: Use Curaga Red: Use Full-Life |
Can use Full-Life. | Chapter 5 | Farplane: defeat Anima at the end of the road to the Farplane Abyss. |
| Wishbringer | HP Stroll, Use Regen | Green: Use Curaga Green: Auto-Regen |
HP/MP Stroll effect. Can use Regen. | Chapter 3 | Mt. Gagazet: defeat Garik to finish Battle Blockade. |
| Strength of One | Strength 10 | Red: Strength 15 | Can use Nonpareil. | Chapters 2, 3 or 5 | Calm Lands Ruins: a chance reward when a dispatched chocobo with less than full Heart comes back with no items, as with Mounted Assault. |
| Seething Cauldron | Magic 10 | Red: Magic 15 | Can use Magicide if Attack is available. | Chapter 2 | Moonflow: sell at least six of the ten tickets without making a loss during YRP, the Scalpers Three! |
| Stonehewn | Defense 10 | Red: Defense 15 | Can use Magic Break if Attack is available. | Chapter 2 | Mt. Gagazet: defeat Ormi to finish Spring into Action. |
| Enigma Plate | Magic Defense 10 | Red: Magic Def. 15 | Can use Mental Break if Attack is available. | Chapters 2, 3 or 5 | Besaid Island: score 500 or better at Gunner’s Gauntlet. |
| Howling Wind | Agility 5 | Red: Agility 5 | Can use Intimidate if Attack is available. | Chapter 3 | Macalania Woods: find all five musicians during Track Down the Troupe in Chapter 2, then speak to all three at Spring 2 in Chapter 3 and examine the small Amorphous Gel. |
| Ray of Hope | Luck 30 | Green: Luck 30 | Butterfingers effect. Can use Dismissal if Attack is available. | Chapter 5 | Macalania Woods: earn Episode Complete. |
| Pride of the Sword | Use Swordplay abilities. | Green: Strength 15 Green: Swordplay wait down |
Turbo Swordplay effect. Can use Delay Buster if Attack is available. | Chapter 3 | Lake Macalania: complete Secure the Agency! |
| Samurai's Honor | Use Bushido abilities. | Green: Strength 15 Green: Bushido wait down |
Turbo Bushido effect. Can use Shin-Zantetsu if Attack is available. | Chapters 2 or 3 | Thunder Plains: visit all ten lightning towers and fully calibrate at least five. |
| Blood of the Beast | Use Instinct abilities. | Green: Strength 15 Green: Instinct wait down |
Turbo Instinct effect. Can use Cripple if Attack is available. | Chapter 3 | Bevelle: having given the Awesome Sphere to New Yevon, visit Bevelle Limbo before finishing the Besaid and Kilika missions, then tell Pacce to “Go for it.” |
| Chaos Maelstrom | Use Arcana abilities. | Green: Magic 15 Green: Arcana wait down |
Turbo Arcana effect. Can use Black Sky. | Chapters 3 or 5 | Kilika Island: after finding all thirteen squatter monkeys in Kilika Woods, speak to the woman in blue at the southeast corner of Kilika Port. |
| White Signet | Use White Magic abilities. | Green: Magic 15 Green: White Magic wait down |
Turbo White Magic effect. Can use Holy. | Chapters 3 or 5 | Luca: beat the Pet Core Sphere player at Sphere Break using a coin with the item or rare item trait in a combo. |
| Black Tabard | Use Black Magic abilities. | Green: Magic 15 Green: Black Magic wait down |
Turbo Black Magic effect. Can use Flare. | Chapter 4 | Moonflow: complete Where’s Tobli? |
| Mercurial Strike | — | Red: Swordplay wait down Green: Bushido wait down Yellow: Instinct wait down |
Can use Quick Attack if Attack is available. | Chapter 5 | Bikanel Desert: defeat Angra Mainyu and earn Episode Complete. |
| Tricks of the Trade | — | Red: Black Magic wait down Yellow: White Magic wait down Green: Arcana wait down |
Can use Quick Flare. | Chapter 5 | Kilika Island: earn Episode Complete. |
| Horn of Plenty | Use Nab Gil | Red: Gillionaire | Gillionaire effect. Can use Nab Gil if Attack is available. | Chapter 5 | Bikanel Desert: open the locked chest at camp with the Desert Key, dug up in the Central Expanse after sending any chocobo to Bikanel. |
| Treasure Hunt | Use Mug | Red: Double Items | Double Items effect. Can use Mug if Attack is available. | Chapters 3 or 5 | Luca: beat Shinra at Sphere Break using a coin with the item or rare item trait in a combo. |
| Tempered Will | — | Green: Double HP Red: Double MP |
Can use Howl. | Chapter 5 | Guadosalam: find Lian and Ayde in the Calm Lands in Chapter 2, advise them in the Thunder Plains in Chapter 3, and fight Garik on Mt. Gagazet in Chapter 3. Then, with Episode Complete, speak to Tromell and search the locked house. |
| Covenant of Growth | — | Blue: Double AP Yellow: Double EXP |
Double EXP effect. Can use Momentum if Attack is available. | Chapter 5 | Cactuar Hollow : challenge and defeat Frailea. |
| Salvation Promised | Use White Magic abilities. | Yellow: Use Auto-Life | Can use Auto-Life. | Chapter 5 | New Cave : after defeating Machina Panzer, take the chest before the sixteenth door. |
| Conflagration | Use Black Magic abilities. | Red: Use Flare | Can use Flare. | Chapter 5 | Mt. Gagazet: complete Lian and Ayde’s events through Chapters 2 to 4, earn Episode Complete, then speak to them at Kimahri’s statue. |
| Supreme Light | Use White Magic abilities. | Green: Use Auto-Life Green: Use Holy |
Can use Holy. | Chapter 5 | Den of Woe : defeat every boss. All ten Crimson Spheres are needed to enter. |
| Megiddo | Use Black Magic abilities. | Green: Use Flare Green: Use Ultima |
Can use Ultima. | Chapter 5 | Farplane: reach the Farplane Abyss by all five temple routes (Besaid, Kilika, Djose, Bevelle Underground and the Calm Lands), in any order. |
| Unerring Path | — | — | Can use Crackdown if Attack is available. | Chapters 1 or 2 | Macalania Woods in Chapter 1 or 2, or Djose Highroad or Bikanel Desert in Chapter 2: received alongside your first Special Dressphere. |
| Font of Power | Half MP Cost | Red: Magic 15 Red: One MP Cost |
One MP Cost effect. | Chapter 5 | Fiend Colony : defeat King VERMIN! |
| Higher Power | Break HP Limit | Green: Break Damage Limit | Break HP Limit effect. | Chapter 5 | Ruin Depths : reach the Amazing Chocobo at the end of the dungeon, entered through the Calm Lands chocobo ranch. |
| The End | Break HP Limit | Green: Break Damage Limit Green: Use Finale |
Break Dmg. Limit effect. | Any chapter | Celsius: appears in Shinra’s bestiary once you have met every Oversoul subject in Oversoul. |
| Intrepid | EXP 0 Prf. | Red: AP x 3 | Can use Fingersnap if Attack is available. | Any chapter | Celsius: win the Standard Cup three times in the Fiend Arena. |
| Abominable | Itchyproof | Red: SLP/PSN Prf. Green: PTR/DTH Prf. Yellow: CON/BER Prf. Blue: SIL/DRK Prf. Red: Ribbon |
Ribbon effect. | Any chapter | Celsius: win the Grand Cup: Hard once in the Fiend Arena. |
| Peerless | — | Red: Always crit. Green: Magic boost Yellow: Break Damage Limit Blue: Auto-Haste |
Critical effect. | Chapter 5 (any chapter in New Game Plus) | Celsius: win the Aeon Cup three times in the Fiend Arena. |
| Last Resort | — | Red: MP Cost 0 Green: Always crit. Yellow: Magic Boost Blue: Break Damage Limit Red: Hidden Hero Drink |
Hero's Stash effect. | Chapter 5 (any chapter in New Game Plus) | Celsius: complete Almighty Shinra’s tale and release him. |
Sources¶
- Abilities, gates, creature abilities and where to get each grid: Jegged's Garment Grids list, checked against the Gamer Guides Garment Grid data.