Guard Monsters¶
Only seven monsters can join you. Slalon, Venus and Carol join through the story; the rest each need their own event. Missing an event doesn't lock you out, so you can still recruit them later.
Each one starts as the monster below, and you change it into others by reforming. Which guard monster you use makes no difference to stats.
| Name | Starts as | When | How to recruit |
|---|---|---|---|
| Slalon | Slime | Ch. 1 | In your party from the start. |
| Venus | Eggplaton | Ch. 2 | Joins at the shrine just before Chapter 3. |
| Carol | Baby Panther | Ch. 3 | Joins during an event at Samaltoria Castle. |
| Zugats | Charge Kid | Ch. 5 on | Pay an old man in Bellanoul 10,000G. |
| Smith | Rotting Corpse | Post-game | Bring Matyua, a monster tamer, to 8F of the Great Lighthouse and talk to the rotting corpse there. |
| Weber | Killer Wave | Post-game | Defeat Weber on B5 of the Undersea Cave. |
| Dolba | Dragon | After the 2nd ending | On B7 of the Dragonlord's Castle, defeat the Dragonlord, then talk to the dragon 3 times. You can only get to the castle after seeing the second ending. |