Dresspheres
All 19 Dresspheres in the order you can first get them, with how to get
each one and its abilities. AP is the AP needed to learn it (0 means
it's known from the start), and Needs is the ability you must learn
first.
Yuna, Rikku and Paine share one set of Dresspheres. Each can change
into any Dressphere on her Garment Grid mid-battle (see
Garment Grids ).
Special Dresspheres (Full Throttle, Floral Fallal, Machina Maw)
belong to one character and don't go on a grid. In battle, change into
every Dressphere on her grid once, then open the grid again to
transform. She fights alone with two support units.
Festivalist, Trainer and Mascot have a different moveset for each of
the three.
Creatures need a Dressphere too. It changes their stats but not
their abilities; Mascot gives the biggest boost (see
Building the Team ).
Warrior
How to get it: Starting Dressphere (Paine).
Ability
AP
Needs
Attack
0
—
Sentinel
20
—
Flametongue
20
—
Ice Brand
20
—
Thunder Blade
20
—
Liquid Steel
20
—
Demi Sword
60
Flametongue, Ice Brand, Thunder Blade, and Liquid Steel
Excalibur
120
Demi Sword
Power Break
0
—
Armor Break
30
—
Magic Break
30
—
Mental Break
30
Magic Break
Delay Attack
100
Armor Break
Delay Buster
120
Delay Attack
Assault
100
Sentinel
SOS Protect
20
Sentinel
Thief
How to get it: Starting Dressphere (Rikku).
Ability
AP
Needs
Attack
0
—
Steal
0
—
Pilfer Gil
30
—
Borrowed Time
100
—
Pilfer HP
60
Pilfer Gil
Pilfer MP
60
Pilfer HP
Sticky Fingers
120
Pilfer Gil
Master Thief
140
Sticky Fingers
Soul Swipe
160
Pilfer Gil
Steal Will
160
Soul Swipe
Flee
10
—
Item Hunter
60
—
First Strike
40
—
Initiative
60
First Strike
Slowproof
20
Item Hunter
Stopproof
40
Slowproof
Gunner
How to get it: Starting Dressphere (Yuna).
Ability
AP
Needs
Attack
0
—
Trigger Happy
0
—
Potshot
20
—
Cheap Shot
30
Potshot
Enchanted Ammo
30
—
Target MP
30
Enchanted Ammo
Quarter Pounder
40
Target MP
On the Level
40
Target MP
Burst Shot
60
—
Table-turner
60
Potshot
Scattershot
80
Burst Shot
Scatterburst
120
Scattershot
Darkproof
30
—
Sleepproof
30
Darkproof
Trigger Happy Lv. 2
80
—
Trigger Happy Lv. 3
150
Trigger Happy Lv. 2
Songstress
How to get it: Chapter 1, Luca: Yuna gets it in the opening fight with Leblanc.
Ability
AP
Needs
Darkness Dance
0
—
Samba of Silence
20
—
MP Mambo
20
Key item: Magical Dances, Vol. I
Magical Masque
20
Key item: Magical Dances, Vol. II
Sleepy Shuffle
80
—
Carnival Cancan
80
Sleepy Shuffle
Slow Dance
60
—
Brake-dance
120
Slow Dance
Jitterbug
120
Slow Dance
Dirty Dancing
160
Carnival Cancan
Battle Cry
10
—
Cantus Firmus
10
Battle Cry
Esoteric Melody
10
—
Disenchant
10
Esoteric Melody
Perfect Pitch
10
—
Matador's Song
10
Perfect Pitch
Festivalist
How to get it: Chapter 1, Celsius: Brother gives it to you on your first visit. HD Remaster and International only.
Festivalist: Yuna
Ability
AP
Needs
Attack
0
—
Twinkler
30
—
Spinner
30
—
Popper
30
Spinner
Fountain
40
Popper
Fire Sandals
0
—
Ice Sandals
30
—
Ltng. Sandals
30
—
Water Sandals
30
—
Flare Sandals
60
Fire Sandals, Ice Sandals, Ltng. Sandals, and Water Sandals
Ultima Sandals
100
Flare Sandals
Piercing Magic
30
Silenceproof
Silenceproof
30
—
Pointlessproof
20
—
SOS Regen
30
Pointlessproof
SOS Wall
100
SOS Regen
Festivalist: Rikku
Ability
AP
Needs
Attack
0
—
Twinkler
30
—
Spinner
30
—
Popper
30
Spinner
Fountain
40
Popper
Fire Fish
0
—
Ice Fish
30
—
Ltng. Fish
30
—
Water Fish
30
—
Gravity Fish
60
Fire Fish, Ice Fish, Ltng. Fish, and Water Fish
Holy Fish
100
Gravity Fish
Slowproof
20
—
Stopproof
40
Slowproof
Pointlessproof
20
—
SOS Regen
30
Pointlessproof
SOS Wall
100
SOS Regen
Festivalist: Paine
Ability
AP
Needs
Attack
0
—
Twinkler
30
—
Spinner
30
—
Popper
30
Spinner
Fountain
40
Popper
Blind Mask
0
—
Silence Mask
30
—
Sleep Mask
30
—
Poison Mask
30
—
Stop Mask
60
Blind Mask, Silence Mask, Sleep Mask, and Poison Mask
Petro Mask
80
Stop Mask
Slowproof
20
—
Stopproof
40
Slowproof
SOS Haste
50
Stopproof
SOS Regen
30
—
SOS Wall
100
SOS Regen
Black Mage
How to get it: Chapter 1, Celsius: Shinra gives it to you after the Mt. Gagazet Floating Ruins.
Ability
AP
Needs
Fire
0
—
Blizzard
0
—
Thunder
0
—
Water
0
—
Fira
40
Fire
Blizzara
40
Blizzard
Thundara
40
Thunder
Watera
40
Water
Firaga
100
Fira
Blizzaga
100
Blizzara
Thundaga
100
Thundara
Waterga
100
Watera
Focus
10
—
MP Absorb
10
Focus
Black Magic Lv. 2
40
MP Absorb
Black Magic Lv. 3
60
Black Magic Lv. 2
White Mage
How to get it: Chapter 1, Besaid: beat the Flame Dragon in the cave.
Ability
AP
Needs
Pray
0
—
Vigor
20
Pray
Cure
0
—
Cura
40
—
Curaga
80
Cura
Regen
80
Curaga
Esuna
20
—
Dispel
30
Esuna
Life
30
—
Full-Life
160
Life
Shell
30
—
Protect
30
Shell
Reflect
30
Protect
Full-Cure
80
Regen
White Magic Lv. 2
40
Vigor
White Magic Lv. 3
60
White Magic Lv. 2
Gun Mage
How to get it: Chapter 1, Moonflow: finish "Shave the Hypello?" for Tobli. Missed it? Sell at least six of Tobli's ten tickets without a loss in Chapter 2.
Ability
AP
Needs
Attack
0
—
Blue Bullet
0
—
Scan
0
—
Shell Cracker
20
—
Anti-Aircraft
20
—
Silver Bullet
20
—
Flan Eater
20
—
Elementillery
20
Flan Eater
Killasaurus
20
—
Drake Slayer
20
Killasaurus
Dismantler
20
—
Mech Destroyer
20
Dismantler
Demon Muzzle
20
Anti-Aircraft
Fiend Hunter Lv. 2
30
—
Scan Lv. 2
20
Scan
Scan Lv. 3
100
Scan Lv. 2
Psychic
How to get it: Fiend Arena: first Standard Cup win. HD Remaster and International only.
Ability
AP
Needs
Attack
0
—
Psychic Bomb
0
—
Maser Eye
30
—
Telekinesis
30
Maser Eye
Brainstorm
30
Telekinesis
Express
40
—
Teleport
30
Express
Time Trip
100
Teleport
Magic Guard
80
Gravity Eater
Physics Guard
80
Magic Guard
Excellence
120
Physics Guard
Fire Eater
40
—
Ice Eater
40
—
Lightning Eater
40
—
Water Eater
40
—
Gravity Eater
60
Fire Eater, Ice Eater, Lightning Eater, and Water Eater
Alchemist
How to get it: Chapter 2, Calm Lands: the "Clean Sweep" mission at the Chocobo Ranch. Clasko has to reach the Calm Lands first.
Ability
AP
Needs
Attack
0
—
Mix
0
—
Potion (Alchemist Ability)
10
—
Hi-Potion (Alchemist Ability)
40
Potion
Mega-Potion (Alchemist Ability)
120
Hi-Potion
X-Potion (Alchemist Ability)
160
Mega-Potion
Remedy (Alchemist Ability)
20
—
Dispel Tonic (Alchemist Ability)
20
Remedy
Phoenix Down (Alchemist Ability)
30
—
Mega Phoenix (Alchemist Ability)
200
Phoenix Down
Ether (Alchemist Ability)
400
Dispel Tonic
Elixir (Alchemist Ability)
999
Ether
Items Lv. 2
30
—
Chemist
40
—
Elementalist
80
—
Physicist
100
Chemist and Elementalist
Dark Knight
How to get it: Chapter 2, Bevelle Underground: a chest at the end of the lift and switch puzzle. It stays there if you miss it.
Ability
AP
Needs
Attack
0
—
Darkness
0
—
Drain
20
—
Demi
20
—
Confuse
30
Demi
Break
40
Confuse
Bio
30
—
Doom
20
Bio
Death
50
Doom
Black Sky
100
Death
Charon
20
—
Poisonproof
30
—
Stoneproof
30
Poisonproof
Confuseproof
30
Stoneproof
Curseproof
30
—
Deathproof
40
Curseproof
Samurai
How to get it: Chapter 3, Kilika Temple: on the floor after the two Daevas. If you miss it, it's in a chest there in Chapter 5.
Ability
AP
Needs
Attack
0
—
Spare Change
20
—
Mirror of Equity
0
—
Magicide
30
—
Dismissal
30
Magicide
Fingersnap
40
Dismissal
Sparkler
40
—
Fireworks
60
Sparkler
Momentum
60
Sparkler
Shin-Zantetsu
100
Momentum
Nonpareil
20
—
No Fear
30
Nonpareil
Clean Slate
40
No Fear
Hayate
60
Clean Slate
Zantetsu
140
Shin-Zantetsu
SOS Critical
80
Fireworks
Lady Luck
How to get it: Chapter 3, Luca: win the Sphere Break tournament and beat Shinra. Or beat him in the stadium basement in Chapter 5.
Ability
AP
Needs
Attack
0
—
Bribe
40
—
Two Dice
20
—
Four Dice
100
Two Dice
Attack Reels
0
—
Magic Reels
70
Attack Reels
Item Reels
80
Magic Reels
Random Reels
120
Item Reels
Luck
30
—
Felicity
40
Luck
Tantalize
60
—
Critical
160
Felicity
Double EXP
80
—
SOS Spellspring
30
Four Dice
Gillionaire
100
Double EXP
Double Items
100
Gillionaire
Berserker
How to get it: Chapter 3, Lake Macalania: defend the Travel Agency and win six battles in a row. Chapter 3 only.
Ability
AP
Needs
Attack
0
—
Berserk
0
—
Cripple
20
—
Mad Rush
30
Cripple
Crackdown
30
—
Eject
40
Mad Rush
Unhinge
40
Crackdown
Intimidate
50
Unhinge
Envenom
30
—
Hurt
60
Envenom
Howl
80
Mad Rush
Itchproof
20
Cripple
Counterattack
180
—
Magic Counter
300
Counterattack
Evade & Counter
400
Magic Counter
Auto-Regen
80
Hurt
Trainer
How to get it: Chapter 3, Mt. Gagazet: Kimahri gives it if you answered him right in Chapter 2.
Trainer: Yuna
Ability
AP
Needs
Attack
0
—
Holy Kogoro
0
—
Kogoro Blaze
0
—
Kogoro Freeze
40
—
Kogoro Shock
40
—
Kogoro Deluge
40
—
Kogoro Strike
80
—
Doom Kogoro
80
Kogoro Strike
Kogoro Cure
30
—
Kogoro Remedy
40
Kogoro Cure
Pound!
100
Doom Kogoro
Half MP Cost
200
MP Stroll
HP Stroll
20
—
MP Stroll
20
HP Stroll
Kogoro Lv. 2
80
—
Kogoro Lv. 3
100
Kogoro Lv. 2
Trainer: Rikku
Ability
AP
Needs
Attack
0
—
Sneaky Ghiki
0
—
Ghiki Gouge
0
—
Ghiki Gag
80
Ghiki Gouge
Mugger Ghiki
0
—
Pesky Ghiki
100
Mugger Ghiki
Bully Ghiki
100
Pesky Ghiki
Ghiki Meds
40
Ghiki Pep
Ghiki Pep
30
Ghiki Cheer
Ghiki Cheer
0
—
Swarm, Swarm!
100
Bully Ghiki
Half MP Cost
200
MP Stroll
HP Stroll
20
—
MP Stroll
20
HP Stroll
Ghiki Lv. 2
80
—
Ghiki Lv. 3
100
Ghiki Lv. 2
Trainer: Paine
Ability
AP
Needs
Attack
0
—
Carrier Flurry
0
—
Poison Flurry
40
—
Stone Flurry
60
Poison Flurry
Death Flurry
60
Stone Flurry
Flurry Guard
60
Flurry Speed
Flurry Speed
60
—
Flurry Shield
60
Flurry Speed
HP Flurry
0
—
Recovery Flurry
40
HP Flurry
Maulwings!
100
Death Flurry
Half MP Cost
200
MP Stroll
HP Stroll
20
—
MP Stroll
20
HP Stroll
Flurry Lv. 2
80
—
Flurry Lv. 3
100
Flurry Lv. 2
Mascot
How to get it: Episode Complete in all 15 locations (scene on the Celsius in Chapter 5), or the first Youth League Tournament win in the Fiend Arena.
Mascot: Yuna
Ability
AP
Needs
Attack
0
—
Moogle Jolt
40
—
Moogle Cure
0
—
Moogle Regen
0
—
Moogle Wall
0
—
Moogle Life
0
—
Moogle Cureja
40
—
Moogle Regenja
40
—
Moogle Wallja
40
—
Moogle Lifeja
40
—
Moogle Beam
80
SOS Protect
Ribbon
999
SOS Protect
Auto-Shell
80
—
Auto-Protect
80
Auto-Shell
Swordplay
80
—
Arcana
80
—
Mascot: Rikku
Ability
AP
Needs
Attack
0
—
Cait Fire
0
—
Cait Thunder
0
—
Cait Blizzard
0
—
Cait Water
0
—
Power Eraser
40
—
Armor Eraser
40
—
Magic Eraser
40
—
Mental Eraser
40
—
Speed Eraser
40
—
PuPu Platter
80
SOS Protect
Ribbon
999
SOS Protect
Auto-Shell
80
—
Auto-Protect
80
Auto-Shell
Instinct
80
—
White Magic
80
—
Mascot: Paine
Ability
AP
Needs
Attack
0
—
Dark Knife
0
—
Silence Knife
0
—
Sleep Knife
0
—
Berserk Knife
0
—
Poison Knife
0
—
Stone Knife
0
—
Stop Knife
0
—
Quartet Knife
0
—
Arsenic Knife
0
—
Cactling Gun
80
SOS Protect
Ribbon
999
SOS Protect
Auto-Shell
80
—
Auto-Protect
80
Auto-Shell
Bushido
80
—
Black Magic
80
—
Full Throttle
How to get it: Paine's Special. Chapter 1, Macalania Woods: talk to Tromell at the Spring four times. Last chance: the same in Chapter 2.
Full Throttle: Full Throttle
Ability
AP
Needs
Attack
0
—
Fright
20
Assoil
Aestus
0
—
Winterkill
0
—
Whelmen
0
—
Levin
0
—
Wisenen
10
—
Fiers
20
Wisenen
Deeth
20
Fiers
Assoil
20
—
Sword Dance
30
Fright
Ribbon
0
—
Double HP
20
—
Triple HP
30
Double HP
Break HP Limit
20
Key item: Corpus Invictus
Break Dmg. Limit
20
Key item: Victor Primoris
Ability
AP
Needs
Venom Wing
0
—
Blind Wing
0
—
Mute Wing
0
—
Rock Wing
10
—
Lazy Wing
0
—
Violent Wing
10
—
Still Wing
10
—
Crazy Wing
10
Violent Wing
Stamina
0
—
Mettle
0
—
Reboot
10
Mettle
Ribbon
0
—
Double HP
20
—
Triple HP
30
Double HP
Break HP Limit
20
Key item: Corpus Invictus
Break Dmg. Limit
20
Key item: Victor Primoris
Full Throttle: Sinistral Wing
Ability
AP
Needs
Steel Feather
0
—
Diamond Feather
0
—
White Feather
0
—
Buckle Feather
0
—
Cloudy Feather
10
—
Pointed Feather
10
Cloudy Feather
Pumice Feather
10
—
Ma'at's Feather
10
—
Stamina
0
—
Mettle
0
—
Reboot
10
Mettle
Ribbon
0
—
Double HP
20
—
Triple HP
30
Double HP
Break HP Limit
20
Key item: Corpus Invictus
Break Dmg. Limit
20
Key item: Victor Primoris
Floral Fallal
How to get it: Yuna's Special. Chapter 2, Djose Highroad, during that chapter's mission.
Floral Fallal: Floral Fallal
Ability
AP
Needs
Attack
0
—
Libra
4
—
Heat Whirl
0
—
Ice Whirl
0
—
Electric Whirl
0
—
Aqua Whirl
0
—
Barrier
20
—
Shield
20
Barrier
Flare Whirl
24
—
Great Whirl
30
Flare Whirl
All-Life
8
—
Ribbon
0
—
Double HP
20
—
Triple HP
30
Double HP
Break HP Limit
20
Key item: Aurora Rain
Break Dmg. Limit
20
Key item: Twilight Rain
Floral Fallal: Right Pistil
Ability
AP
Needs
White Pollen
0
—
White Honey
10
—
Hard Leaves
0
—
Tough Nuts
0
—
Mirror Petals
0
—
Floral Rush
20
White Honey
Floral Bomb
0
—
Fallal Bomb
10
—
Floral Magisol
10
Fallal Bomb
Fallal Magisol
10
Floral Magisol
Right Stigma
20
Fallal Magisol
Ribbon
0
—
Double HP
20
—
Triple HP
30
Double HP
Break HP Limit
20
Key item: Aurora Rain
Break Dmg. Limit
20
Key item: Twilight Rain
Floral Fallal: Left Pistil
Ability
AP
Needs
Dream Pollen
0
—
Mad Seeds
0
—
Sticky Honey
0
—
Halfdeath Petals
0
—
Poison Leaves
10
—
Death Petals
10
Poison Leaves
Silent White
0
—
Congealed Honey
20
—
Panic Floralysis
10
Congealed Honey
Ash Floralysis
10
Panic Floralysis
Left Stigma
20
Silent White
Ribbon
0
—
Double HP
20
—
Triple HP
30
Double HP
Break HP Limit
20
Key item: Aurora Rain
Break Dmg. Limit
20
Key item: Twilight Rain
Machina Maw
How to get it: Rikku's Special. Chapter 2, Bikanel Desert: comes in the Oasis mission cutscene.
Machina Maw: Machina Maw
Ability
AP
Needs
Attack
0
—
Revival
10
—
Death Missile
0
—
Bio Missile
0
—
Break Missile
0
—
Berserk Missile
10
—
Stop Missile
10
Berserk Missile
Confuse Missile
10
Stop Missile
Shockwave
20
—
Shockstorm
20
Shockwave
Vajra
30
Shockstorm
Ribbon
0
—
Double HP
20
—
Triple HP
30
Double HP
Break HP Limit
20
Key item: Machina Reactor
Break Dmg. Limit
20
Key item: Machina Booster
Machina Maw: Smasher-R
Ability
AP
Needs
Howitzer
0
—
Sleep Shell
10
—
Slow Shell
10
Sleep Shell
Anti-Power Shell
10
Slow Shell
Anti-Armor Shell
10
Anti-Power Shell
Scan
10
—
Shellter
20
—
Protector
20
Shellter
HP Repair
0
—
MP Repair
0
—
Homing Ray
0
—
Ribbon
0
—
Double HP
20
—
Triple HP
30
Double HP
Break HP Limit
20
Key item: Machina Reactor
Break Dmg. Limit
20
Key item: Machina Booster
Machina Maw: Crusher-L
Ability
AP
Needs
Howitzer
0
—
Blind Shell
10
Howitzer
Silence Shell
10
Blind Shell
Anti-Magic Shell
10
Silence Shell
Anti-Mental Shell
10
Anti-Magic Shell
Booster
20
—
Offense
20
—
Defense
20
Offense
HP Repair
0
—
MP Repair
0
—
Homing Ray
0
—
Ribbon
0
—
Double HP
20
—
Triple HP
30
Double HP
Break HP Limit
20
Key item: Machina Reactor
Break Dmg. Limit
20
Key item: Machina Booster
Sources
Final Fantasy X-2